Saturday, May 14, 2011
Martha Graham
Monday, April 25, 2011
Tuesday, March 1, 2011
Monday, January 31, 2011
Monday, December 6, 2010
Ryan Woodward
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Thoughts of You
Dir. & Animated by ~ Ryan Woodward
Thought of You from Ryan Woodward on Vimeo.
ryanwoodwardart.com
ryanwoodward.blogspot.com
vimeo.com/woodward
Monday, November 29, 2010
Don Hertzfeldt

You've got to watch REJECTED by Don Hertzfeldt to understand :) Story is King!!!!
Wednesday, November 17, 2010
Tuesday, October 19, 2010
Demoreel Mid 2010
Please feel free to give your comments what you like what you don't like and should be removed and how it could be better any feedback will be greatly appreciated. Thanks!
Saturday, July 3, 2010
Very (x6 months) Late Submission.
After putting the Dec2009 entry on the shelf for a few months and finishing it off recently, I thought I'd just throw this up and see if I can get some comments, crits and opinions from you guys. Was experimenting 2d with 3d as well as manual 2d camera panning. The 2d character tends to go off model, didn't pay enough attention to my model sheet. I did however add in some subtle SoundFX and slightly adjusted the original audio track though.
Might take a while to load, its about 13Mb.
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Will post the WIP breakdown soon.
Sunday, June 13, 2010
Me
Well it's been a while I've updated anything personal on this blog, so how much more personal can one get by updating a photo of oneself.The following photos were taken back in Dec'09 while working on my 11 sec December entry (which is yet to be completed). I was shooting my completed 2d frames at that time when I was suddenly zapped in the head and had this ridiculous idea of a 3rd person view self portrait. I was about to update it in Feb but came across the KL Photo awards which I thought I have a go at...... wished I'd spent the 80 bucks entry fee on buying DVD's instead.

Monday, March 1, 2010
Saturday, February 6, 2010
80's "Western Anime" & Cyber Formula







So... I was day dreaming childhood memories of cartoons I've watched when I was like 5 but never realized what they were about nor what they were called and they were just soooo cool!..... well back then. A pang of nostalgia hit me and I just felt like searching the intro to those "cool" 80's ~ **"Western Anime" cartoons such as Thunder Cats, Ghost Busters, Voltron, Saber Riders & The Star Sheriff, Robotech/Macross, Jem and Mask (the one's with big helmets and changing automobiles, not the green face guy). And the intros are still great to watch because most of the production money went into this 30 -40sec montage thus higher frame rate with cooler effects and opening theme song :)
**I don't really know what to call these cartoons because they weren't Warner Bros, Disney, Hanna Barbara nor anything similar to the limited Saturday cartoons and they do look and feel more like Anime, so I call them "Western Anime", was probably shipped to Japan to be animated anyway....
Getting back to point ~ back when I was like 5, I also remembered a cartoon which had really cool 6 wheeled racing cars which could transform (anything that transformed was automatically cool when you're 5), so went Googling and found the anime. Cyber Formula is an Original Video Anime (OVA) which means it was created originally as an anime TV series, usually Japanese anime series are either based off existing manga or stories. The anime is about the young drivers, advancing technology in the cars and the racing sport which is similar to F1 except with really advanced technological vehicles installed with AI guidance and not forgetting the ridiculous Jet Boosters propelling the cars up to 600kph. The race cars themselves were cool but sort of strange and really outlandish to have a 4 to 8 wheeled steering/driving chasis and thought that it was just as a design appeal for the anime.... . . . . . . . . .







Apparently 6 wheeled F1 cars actually existed back in the 70's, they were experimenting on traction and steering control, you can read more about it on Forix as well as the following wiki articles;
Monday, January 25, 2010
Friday, January 15, 2010
P A P E R
Unfortunately...... Vision Art sells a stack of 450pcs @ RM25, and Venus Art sells an old musty branded stack of 100pcs @ RM80 :|
Soooo, thought to my~self why not go hunt down a paper supplier and see if I can get my hands on a box of un~punched B4 and go punch it my self at TOA (owns an animation paper puncher), and found a place in Klang thanks to my friend Bryant :)
Lian Peng Stationary sells a box(5 x 450pcs) of B4 @ RM75, economically wise I could save half the price for a stack of punched B4 and double my quantity of animation paper if I had bought the paper alone and punched it myself instead of getting it from Vision...
So I did :)
Oh and I found an odd stack of F4 sized paper..... it's like A4 but wide screen :) I just couldn't resist and bought a stack to punch for experimenting for next time. It's fun prepping your own animation paper, its like prepping a magazine of ammo to be wasted by a machine gun. Helps to discourage me from wasting paper anyway :)
Monday, January 4, 2010
Parkour Real Time 2D
Enjoy :)
Sunday, January 3, 2010
Kyle Balda Critic
Hi Marcus,
Unfortunately this particular piece of dialog doesn't allow much in the way of subtext or changes. he says what he feels and there are not really any emotional changes. So in terms of acting, its hard to do anything REALLY interesting other then what is obvious. having said that,. the only suggestions I think I can offer on this piece is that the lip-sync feels just a little bit off. It might be a good experiment to make the audio play a frame or two later. I understand the filmic reason for cutting away to the other characters but sometimes when the principle character is NOT talking is the best opportunity for the acting.
I guess the main thing you could ask yourself with this piece or if you are moving forward on another is "what is it the character is NOT saying, but is feeling and thinking" And show THAT! It will be far more interesting. And I think for that you need context, a situation. I think your work is good, there is not much to say technically, just think of the "story" for the next one. and what is the un-obvious and complicated emotion or idea that you as the animator can simply communicate?
Hope that helps!
Also check out his tutorial for 3D World;
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If you guys got anything else to critic just post it up in the comments, I'll be refining this entry.
Happy New Year 2010!
Friday, December 18, 2009
Roy Edward Disney

May Roy Edward Disney Forever be Loved & Remembered
(1930 ~ 2009)
There's 3 important things about it, about film that's story, story and story...
and if you don't tell the stories...
well they've got someplace else to go pretty quick."
~ Roy E. Disney
Archive of American Television
AWN Article
Saturday, December 5, 2009
11 Second Club November 2009
Woot 6th, again. Thanks for the votes and comments !


Initially was thinking of animating an alien in a cocoon, so I did some character exploration sketches, the bandaged dog with the cone of shame was inspired by my own dog which had an ear infection and had to wear that cone, the other reason was to limit the animation to just facial.




I ended up going for Pac Man because I had one week to play around and I wanted something simple to animate as well as practice more on facial animation especially the mouth area, so what better character than a round sphere with his jaw half his whole body mass.
Also wanted to experiment gesturing with a simple sphere, it's limited but you'd be amaze with just some squash, stretch, tilting and timing of the sphere, one can portray some simple body expression of deflated, disbelief sadness and directness, add it with a pair of eyes and a mouth and viola, you have facial gesturing.

Also experimented on full motion distortion and distorted eye darts, I thought it would go horribly wrong but it came out quite alright I guess, except for some places....... but that's for you guys to find out :)
Crits & Comments are most welcomed.
Enjoy!
Final Animation for now....
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Break Down!
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By the way the collaborated Pac Man skeleton sculpture is created by;
François Escuilié (paleontologist)
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Some of the more constructive comments & critics by 11second club members;
"No cliched arm gestures in this one! extra star for that.
This is a great study in just "face"
Some of the gestures seem not to be timed quite right, like the last one for "whipped cream"
"Finally! Something original! Great idea, well drawn. My only suggestion would be to layer the ghosts blinks a little bit. It's jarring to have them blink at the *exact same time.*
Great stuff and shows that good character animation can be done with something as simple as a sphere."
"The lipsync seems off."
*Note; I'm not 100% sure if the name links are linked to the right people, if it isn't please let me know immediately, thanks!
Thanks again for all the C&C you guys gave, I've read them all and just posted these selected few for readers and me who want to learn more on what works and what not.
Till the next round, December's clip sounds WILD!
Friday, November 13, 2009
6 Degrees of Separation
(1942)
The Banyan Deer
(1957)
Hikayat Sang Kancil
(1978)
?
They just might have more in common than you think....
Friday, October 30, 2009
What if they were real?






Kashif:
"Haha Packman addicted to the cream. Wow. Great concept and wonderful lipsync. I love the weight shifts on Packman. In fact, after noticing this I wished you made the Ghosts shift their weight when they looked at each other. Either way, tops in my book."
Ryan Hayford:
"The expression in this is excellent, and the reveal is great. I thought this was gonna be a talking head facial animation excersice and then the ghosts jumped in... maybe you could have given more backround, like more dots or part of the maze so we know right away it's pac-man."
Justin West:
"Wow, that's some really impressive 2D! Very bouncy and expressive! The only thing that didn't look quite right to me was the sobbing at the beginning. I'm not sure what it is. Maybe there's movement in the mouth, I don't know. Sorry I can't be more specific. Great work, otherwise! I won't be surprised if this wins. The ghosts are a great touch, btw!"