Friday, December 18, 2009

Roy Edward Disney

May Roy Edward Disney Forever be Loved & Remembered

(1930 ~ 2009)

"If you don't tell a good story... forget about it, you know ~ it's like real estate.
There's 3 important things about it, about film that's story, story and story...
and if you don't tell the stories...
well they've got someplace else to go pretty quick."

~ Roy E. Disney

Archive of American Television
AWN Article

Saturday, December 5, 2009

11 Second Club November 2009


Woot 6th, again. Thanks for the votes and comments !

Initially was thinking of animating an alien in a cocoon, so I did some character exploration sketches, the bandaged dog with the cone of shame was in
spired by my own dog which had an ear infection and had to wear that cone, the other reason was to limit the animation to just facial.

I ended up going for Pac Man because I had one week to play around and I wanted something simple to animate as well as practice more on facial animation especially the mouth area, so what better character than a round sphere with his jaw half his whole body mass.

Also wanted to experiment gesturing with a simple sphere, it's limited but you'd be amaze with just some squash, stretch, tilting and timing of the sphere, one can portray some simple body expression of deflated, disbelief sadn
ess and directness, add it with a pair of eyes and a mouth and viola, you have facial gesturing.

Also experimented on f
ull motion distortion and distorted eye darts, I thought it would go horribly wrong but it came out quite alright I guess, except for some places....... but that's for you guys to find out :)

Crits & Comments are most welcomed.


Final Animation for now....

Break Down!

By the way the collaborated Pac Man skeleton sculpture is created by;

Le Gentil Garçon
François Escuilié (paleontologist)

Some of the more constructive comments & critics by 11second club members;


"Haha Packman addicted to the cream. Wow. Great concept and wonderful lipsync. I love the weight shifts on Packman. In fact, after noticing this I wished you made the Ghosts shift their weight when they looked at each other. Either way, tops in my book."

Ryan Hayford:

"The expression in this is excellent, and the reveal is great. I thought this was gonna be a talking head facial animation excersice and then the ghosts jumped in... maybe you could have given more backround, like more dots or part of the maze so we know right away it's pac-man."

Justin West:

"Wow, that's some really impressive 2D! Very bouncy and expressive! The only thing that didn't look quite right to me was the sobbing at the beginning. I'm not sure what it is. Maybe there's movement in the mouth, I don't know. Sorry I can't be more specific. Great work, otherwise! I won't be surprised if this wins. The ghosts are a great touch, btw!"

Robert Holmen:

"No cliched arm gestures in this one! extra star for that.

This is a great study in just "face"

Some of the gestures seem not to be timed quite right, like the last one for "whipped cream"

Jett Atwood:

"Finally! Something original! Great idea, well drawn. My only suggestion would be to layer the ghosts blinks a little bit. It's jarring to have them blink at the *exact same time.*

Great stuff and shows that good character animation can be done with something as simple as a sphere."

Emmanuel Vergne:

"The lipsync seems off."

*Note; I'm not 100% sure if the name links are linked to the right people, if it isn't please let me know immediately, thanks!

Thanks again for all the C&C you guys gave, I've read them all and just posted these selected few for readers and me who want to learn more on what works and what not.

Till the next round, December's clip sounds WILD!

Friday, December 4, 2009


I don't think I've posted this on here before but it was something I came across a few months back, music created by Pogo.

So, for all you Animators who loves chillout lounge music;



White Magic