Woot! I was not expecting to get anywhere near top 10 with this entry, but thank you all for your votes critics and comments for 6th place!
Thumbs and sketches
Last months entry took me about a month to complete, I haven't done a proper 2d for so long that it took me a while to get use to the x sheet and all. And true to what I found out is that the x sheet really helped out in the timing and the lip sync as well as reduce that overwhelming feeling of endlessly drawing frames, the more you draw the less empty frames left to draw which you could visually count on the x sheet :)
Most importantly what I learned is that the amount of exaggeration you could pull off in an animation, well in 2d I felt that I wasn't restrained to rigs which felt liberating and just draw out where and how you want the character to move. And the more exaggerated I made the animation the more lively and fleshy it became. When I started off for the first half of the process most of my posses were very very stiff to the point of limited animation and animating just the head, during the second half of the process I decided to just go all out and apply more SQST all round and really squash that face and then stretch it in a way that it's grotesque and imagining it to fail miserably...... that part of the animation came out to be the best stuff of the whole clip.
The thing that made it so fun to watch was not because you could see the really squashed and stretched face but the overall feeling of it being really elastic and fleshy in sequence because of the exaggerated posses or shapes of a character. After all, those frames passed by 1/25th of a second each. It felt really squishy and pliable giving it more realism in a way to the character that her face was a real fleshy face.
Could have worked better with the overlapping of hair and cloth as well as volume and on model control, if you go frame by frame you can see the chin grow bigger and then smaller when she stands back up. Could have explored more with facial expressions as well. The second bang SFX in the clip was added in after and not from the original audio clip. I just felt like animating her slam her fist on the book and didn't really cared if there wasn't any audio for it.
Final Animation
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Work Progression
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It was a fun month to animate, killed 2 blue pencils though.
Gratz dude! nice piece of animation! Might just wanna work on the drafting :D but no big deal.
ReplyDeleteYup, the drafting is pretty bad, volume in perspective is out :)
ReplyDeleteThanks
hahaha 2d rockz man~!!
ReplyDeleteI think the acting is really good. Agree with the volume & stuff but it's just the matter of time, keep practice & draw & animate..!
keep it up!